While translating, I discoverd this in the installer file:
Very bad, because I (or better my premium modules) do not support ocmod because of that limited resources.
It is nearly impossible for sophistcated mods to work with ocmod.
Also not possible to create modifications 'on the fly' which some of my extension do need.
Is there a chance to use vqmod too?
This extension doesn\'t work Arastta, Because Arastta doesn\'t support VQMOD, it support OCMOD
Very bad, because I (or better my premium modules) do not support ocmod because of that limited resources.
It is nearly impossible for sophistcated mods to work with ocmod.
Also not possible to create modifications 'on the fly' which some of my extension do need.
Is there a chance to use vqmod too?
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Responses (9)
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Accepted Answer
As mentioned in the following topic, Arastta supports both vQmod and OCmod in the core:
http://arastta.org/forum/arastta-supports-both-vqmod-and-ocmod
Regards -
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As I said, it's removed so there is no new wording:
https://github.com/arastta/arastta/commit/4cf83d5d43cb83a2165ffaf33cf644ddca530ac9 -
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Denis Dulici wrote:
That must be wrong as you should be able to even install vQmods from the Extension Installer. Will ask Cüneyt tomorrow for further details.
vQmod vs OCMod, the endless battle for OpenCart users Arastta comes with a better event/hook system just like Joomla/WordPress:
http://arastta.org/docs/developers/event-system
But it will take some time until devs implement it.
Aha, looks promising!
I love the Wordpress approach so a PLUS for you! -
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Accepted Answer
That must be wrong as you should be able to even install vQmods from the Extension Installer. Will ask Cüneyt tomorrow for further details.
vQmod vs OCMod, the endless battle for OpenCart users Arastta comes with a better event/hook system just like Joomla/WordPress:
http://arastta.org/docs/developers/event-system
But it will take some time until devs implement it. -
Accepted Answer
I've seen the same.
But looking at the core install files I find a vqmod folder in the root.
I think OCMod should be abandoned in favor of vQmod just because OCMod is a poor design.
I never understand what the whole idea behind OCMod has been when it was introduced in OC 2.x to replace a wide accepted and full functional vQmod or the other Override Engine (by Neuhoff).
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